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3D
Image Quality |
Let's
look at what improvements 3dfx has put into their new baby and what
all the fuss is about with respect to the lack of 32 bit color. Does
it really make a difference? These shots were taken with Hypersnap
DX
to ensure proper image capture. 3dfx uses a special filtering
technique when outputting to the display and stores unfiltered raw
image data in the frame buffer. Taking game shots without Hypersnap
would result in an image which is not as good as the actual image on
your screen. These
are images exactly the way you'll see them.
However, in an effort to conserve bandwidth for you, we have
uploaded JPEGs here. This compression format will degrade the image
somewhat. At the end of the screen shot section, we have included
zip files of the original TGAs taken from Hypersnap. They are a few
MBs each in size. The larger versions of the these JPEGs are a few
100K in size... These are all 1024X768 shots. |
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Click
Images for a closer look! |
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Click
Images for a closer look! |
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Images for a closer look! |
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Images for a closer look! |
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Click
Images for a closer look! |
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| JPEGs
don't do the Voodoo3 justice. The compression really adds artifacts
and other anomalies not found in the original TGA shots. Click here
for the Daikatana TGA zip file
and here
for the Kingpin TGA zip file. |
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| There
has been a lot of debate on the net about Voodoo3 16Bit/22Bit Image
Quality versus what the TNT2 can do in 32 Bit color. While 32 Bit
may look slightly better in certain areas of gameplay, I was hard
pressed to find fault with the Voodoo3's output. It was excellent
and gone was the banding found in previous Voodoo images. For me
Voodoo3's image quality was all that I expected it to be and more.
It is great... You will not be disappointed. |
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and
now the moment you have all been waiting for... |
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Benchmarks!!!!!
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