
Before we
get to the numbers, here are test test system's
specifications. Normally we would include some
scores from competing products in the upcoming
benchmarks, but because we have not yet tested any other
video cards on this same test system, we feel a direct
comparison would be unfair. There are too simply many
other variables that could affect overall performance.
Strictly
for a frame a reference,
you may want to peruse our recent review of the Kyro
II powered Hercules 3D Prophet 4500, it was tested
on a similar system...
 |
Test System
Specs |
Some AMD Luvin' |
|
-
1GHz AMD AXIA Athlon
T-Bird @ 1000MHz.
-
GigaByte 7DXR
AMD 761 / VIA 686B Hybrid
-
2568MB Corsair PC2400
(16-8-8-2-5-2-2)
-
GeForce 3 (12.41
Drivers)
-
Netgear FA310 NIC
-
Hercules Game Theater
XP
-
IBM 7200RPM 30GB HD x
(2)
-
Creative Labs 52X
CD-Rom
-
Standard Floppy Drive
-
Windows Millennium
-
DirectX 8.0a
-
Via 4-in-1s v.4.32V
-
AMD Chipset Drivers
 |
Benchmarks With the Abit Siluro T400 |
Not bad for under $80 beans... |
|
First up, we ran
MadOnion's 3D Mark 2000 and 3D Mark 2001. The
MX400 chipset powering the Siluro T400 is a DirectX 7
accelerator, which is why we ran 3D Mark 2000.
However, to give you an idea how of this card will
perform with some future DirectX 8 titles, we also ran
3D Mark 2001. 3D Mark 2001 is used to test
performance under DirectX 8...
3D MARK
(DirectX):

All three of the above tests were run
at 1024x768. 3D Mark 2001's default benchmark
was run (1024x768x32). The Siluro T400 performs
adequately in all of the tests. If you're used
to seeing GeForce 2 Ultra or GeForce 3 numbers, you
may not be impressed, but you definitely get your
money's worth with the Abit Siluro T400. It's
tough to gauge actual game performance looking at a 3D
Mark score, so to satisfy my curiosity I installed Max
Payne and played for a while. Although I don't
have any scores to report, I can say the game was
perfectly playable at 1024x768x32.
MDK 2
TIMEDEMO:
Next we'll
take a look at some OpenGL gaming performance using
MDK 2's built-in timedemo.

MDK 2's Omen engine benefits greatly
form hardware T&L acceleration. With all of MDK
2's image quality options enabled and set to maximum,
the game remained perfectly playable all the way up to
1024x768..
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Quake 3 and the
Rating |