The Siluro GF256 GTS 64MB DDR
More highly "over-clockable" hardware from Abit

By Dave "Davo" Altavilla
8/9/00

 

H.H. Test System
Built for comfort and speed

LiteOn Mid Tower ATX Case w/ 300W PS, Pentium III 866EB,  Abit SE6 i815 Motherboard and Abit Siluro GF256 GTS 64MB AGP Card, 128MB of PC133 True CAS2 SDRAM from Corsair (thanks Outside Loop), IBM 15Gig 7200 RPM ATA100 Hard Drives (thanks again Outside Loop), Kenwood 72X CDROM,
Win 98SE, DirectX 7.0a, nVidia reference drivers version 5.32

Benchmarks With The Siluro GF256 GTS
Raising the bar...

We have been looking for a useful real-world gaming benchmark other than Quake3 and MDK2 seems to be taking its place in the field as a fairly predictable and stable tool.  Here is what we found with the Siluro GF256 and we have compared it to stiff competition, the ATI Radeon 64MB VIVO.

MDK2 Time Demo Tests

In 32 bit color, the Radeon blows by the 64MB GeForce at 1024X768 and higher.  Even heavily over-clocked, it can't keep up at the higher resolutions.  These scores were taken on the exact same test machine.  We are not sure why the Radeon has an advantage here because, in the following tests, you will see the GeForce2 64MB Siluro close the gap and surpass it when over-clocked.

Update 8/11/00

We became aware after publishing this test, that the Radeon's default driver setting actually converts all textures to 16 bit color versus the GeForce2's standard 32 bit color mode for textures in this game, while in 32 bit color mode.  This puts the GeForce2 at a considerable disadvantage in the above test and in fact the above chart is not an "apples to apples" comparison.    We may elect to come back to this test and run it again with both 32 and 16 bit color textures, as well as overall color depth.  This current test actually shows even more positively for the GeForce2 GTS.

Quake 3 Arena Time Demo Tests

Once again, the Radeon shows an advantage, albeit small, in 32 bit color at the higher resolutions.  However, take a look at what happens when we turn it up a notch on the Siluro.

My Lord... I am in love.  1024X768X32 at over 100 frames per second.  We didn't include any over-clocked Radeon scores here because the card barely got past its default speed without locking up.  In addition, as we noted in our Radeon review, over-clocking the card doesn't actually help much with the numbers anyway.

More Over-clocking, FSAA and The Rating