The Visiontek GeForce3
Powered by NVIDIA and made in the USA

By Dave Altavilla
5/24/2001


Before we get into the numbers, please take a look at our systems specs.  There are significant variances across the net with respect to published benchmark scores for the GeForce3.  System configurations do make a big difference.  In Marco's Gigabyte GF3000 review, he used a Pentium III based system for testing.  Here with the Visiontek GeForce3, we'll use a Pentium 4.  Between these two articles you should also get a good idea of how the GeForce3 scales with processor speed.
 
Hot Hardware's Pentium 4 Test System
1.5GHz. of fun

 

- Visiontek GeForce3 64MB AGP Graphics Card

- nVidia GeForce2 Ultra 64MB AGP Graphics Card

- Intel Pentium 4 1.5GHz. Processor

- Abit TH7-RAID Pentium 4 Motherboard

- 256MB of Samsung PC800 RAMBUS DRDRAM,

- Thermaltake Indigo Orb P4 CPU Cooler - Thanks Plycon!

- IBM DTLA307030 30Gig ATA100 7200 RPM Hard Drive

- Sound Blaster Live Sound Card,

- Kenwood True-X 72X CD

- WindowsME 

- Direct X 8.0 and nVidia reference drivers version 11.01

- Intel chipset drivers version 2.80

 

 

GeForce2 Ultra Versus GeForce3
DX8 and Quake 3 Tests

We'll start off with our usual round of 3DMark 2001 testing.   First, we would like to show you some of the new DirectX 8 features that are now supported in this benchmark, that the GeForce3 can handle in hardware.

Here you see the use of Environment Bump Mapping, Vertex and Pixel Shaders, all of which are only currently supported by the GeForce3.

Visiontek GeForce3 No AA                           GeForce2 Ultra No AA
  

You'll also notice that the GeForce3 has one more test score at every resolution versus the GeForce2 UItra, that being "Pure Hardware T&L".  The GeForce2 Ultra doesn't support it, so each of those tests failed in its batch run. 

Here's what the folks at MadOnion say about this new DX8 supported T&L feature:
"DX8 introduced a new rendering pipeline, the Pure Hardware T&L (PureHAL, Pure Hardware Abstraction Layer). This pipeline places higher demands on the graphics card, but is faster than the Hardware T&L (HAL) pipeline."

There you have it, fairly straight forward.  As you can see, PureHAL mode is slightly faster for the GeForce3 in every test. Overall, the GeForce3 crushes its older generation sibling, at every resolution.   Let's look at a couple of resolutions with AA enabled.

Visiontek GeForce3 4X AA                        GeForce2 Ultra 4X AA
 

The GeForce3 once again dominates.  We'll look more into Anti-Ailiasing in our Q3 tests. 

 

 


 

Quake 3, More FSAA, Overclocking Aquanox and Dronez Testing